This is a Prototype to prove the overall general concept of the game. I might somewhat polish it to make it a little more playable later when I'm back.

*I don't know what I'm doing nor do I have any plan I just make it on the go so there are tons of rough edges*

Known Bug/ Fix later or never

  • While jump shooting, the laydown player doesn’t change to another position just a simple flip sprite.
  • Player movement has no momentum so the player can go from stop to full speed almost instantly.
  • Which causes the jump-shooting animation not to play for some time.
  • A player can’t shoot over while behind the cover. Players have to get out of cover before shooting over the cover.
  • No limit on how far the player can aim.
  • Hold the vaulting button in real-time not ingame speed.
  • The enemy can’t see through high cover.
  • Due to prototyping and testing a lot of game mechanics don’t work properly, missing or unfinished. This is just experimenting with what works and what doesn’t work.
  • Weapons don’t drop from players. Players drop all weapons.
  • Bullets come from the center of the gun.
  • Player able to shoot themself. The player looking at the right side of the screen and then shooting the shotgun will kill the player.
  • The enemy and player miss a lot. (bullet and shooting need rework)

Leave a comment

Log in with itch.io to leave a comment.